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	<title>handcircus</title>
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	<link>http://www.handcircus.com</link>
	<description>Game Design and Interaction Design</description>
	<pubDate>Thu, 02 Oct 2008 17:41:46 +0000</pubDate>
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		<title>Creative Quarter 2008</title>
		<link>http://www.handcircus.com/2008/09/25/creative-quarter-2008/</link>
		<comments>http://www.handcircus.com/2008/09/25/creative-quarter-2008/#comments</comments>
		<pubDate>Thu, 25 Sep 2008 06:53:34 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=505</guid>
		<description><![CDATA[
I&#8217;m going to be talking at this years Creative Quarter at the V&#038;A in London, an event for 13-19 year olds to find out a bit more about a variety of creative industries. I&#8217;ll be talking a little bit about Rolando, showing some background on how it got started, and talking about the indie game [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.handcircus.com/wp-content/uploads/2008/09/vasmall.jpg"><img src="http://www.handcircus.com/wp-content/uploads/2008/09/vasmall-300x184.jpg" alt="" title="vasmall" width="300" height="184"/></a></p>
<p>I&#8217;m going to be talking at this years <a href="http://www.vam.ac.uk/school_stdnts/schools_teach/programmes/creative_quarter2008/index.html">Creative Quarter</a> at the V&#038;A in London, an event for 13-19 year olds to find out a bit more about a variety of creative industries. I&#8217;ll be talking a little bit about Rolando, showing some background on how it got started, and talking about the indie game development process (well at least my own version of it!).</p>
<p>If you&#8217;re at school and want to find out more about everything from architecture to fashion design, it looks like its going to be a great event. Theres <a href="http://www.vam.ac.uk/school_stdnts/schools_teach/programmes/creative_quarter2008/index.html">more information here</a>.</p>
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		<item>
		<title>Rolando in Design Week</title>
		<link>http://www.handcircus.com/2008/09/25/rolando-in-design-week/</link>
		<comments>http://www.handcircus.com/2008/09/25/rolando-in-design-week/#comments</comments>
		<pubDate>Thu, 25 Sep 2008 06:44:09 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Rolando]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=500</guid>
		<description><![CDATA[

Rolando is in this week&#8217;s Design Week Interaction Design supplement, in an article focussing on indie developers working on iPhone games. It sits neatly between two great titles, Dizzy Bee and Trism. You can also read the article online.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.handcircus.com/wp-content/uploads/2008/09/dscf1776.jpg"><img src="http://www.handcircus.com/wp-content/uploads/2008/09/dscf1776-300x225.jpg" alt="" title="dscf1776" width="300" height="225" class="alignnone size-medium wp-image-501" /></a></p>
<p><a href="http://www.handcircus.com/wp-content/uploads/2008/09/dscf1775.jpg"><img src="http://www.handcircus.com/wp-content/uploads/2008/09/dscf1775-300x225.jpg" alt="" title="dscf1775" width="300" height="225" class="alignnone size-medium wp-image-502" /></a></p>
<p><a href="http://www.rolandogame.com/">Rolando</a> is in this week&#8217;s Design Week Interaction Design supplement, in an article focussing on indie developers working on iPhone games. It sits neatly between two great titles, Dizzy Bee and Trism. You can also <a href="http://www.design-week.co.uk/Articles/139707/Mobile+Gaming.html">read the article online</a>.</p>
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		<item>
		<title>Small Rolando update</title>
		<link>http://www.handcircus.com/2008/09/24/small-rolando-update/</link>
		<comments>http://www.handcircus.com/2008/09/24/small-rolando-update/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 21:05:55 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Rolando]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=494</guid>
		<description><![CDATA[Well the cold weather thats starting to creep in is a definite indicator that Summer is fading fast, but as some of you are aware, there is no Rolando in the AppStore just yet. Its been an amazing adventure so far but it is taking us a little while longer to finish, so for those [...]]]></description>
			<content:encoded><![CDATA[<p>Well the cold weather thats starting to creep in is a definite indicator that Summer is fading fast, but as some of you are aware, there is no Rolando in the AppStore just yet. Its been an amazing adventure so far but it is taking us a little while longer to finish, so for those of you waiting please accept this latest screenshot with our apologies <img src='http://www.handcircus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> Rest assured we are working long days, full-time, to get Rolando finished and looking as good as possible, and really appreciate all of the kind words.  This screen shot is from World 3, &#8220;Rolando Central&#8221;.</p>
<p><a href="http://www.handcircus.com/wp-content/uploads/2008/09/rolando_screen_world_3.png"><img src="http://www.handcircus.com/wp-content/uploads/2008/09/rolando_screen_world_3-300x200.png" alt="" title="rolando_screen_world_3" width="300" height="200" class="alignnone size-medium wp-image-495" /></a></p>
<p>I&#8217;m nearly finished on the new trailer which will show LOTS of exciting new things from the world of Rolando. It won&#8217;t be this week, and it may not be next week (as we need to get clearance for music) but it will be soon.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.handcircus.com/2008/09/24/small-rolando-update/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Personal Blog</title>
		<link>http://www.handcircus.com/2008/08/11/personal-blog/</link>
		<comments>http://www.handcircus.com/2008/08/11/personal-blog/#comments</comments>
		<pubDate>Mon, 11 Aug 2008 16:33:16 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=492</guid>
		<description><![CDATA[While the HandCircus blog used to be a bit of a blend between personal thoughts, comments and work related content, its starting to feel like the right time to split the two. As a result I&#8217;ve started up a second, personal blog at www.simonoliver.com/blog/.
This blog will stay focussed on HandCircus games and other projects, while [...]]]></description>
			<content:encoded><![CDATA[<p>While the HandCircus blog used to be a bit of a blend between personal thoughts, comments and work related content, its starting to feel like the right time to split the two. As a result I&#8217;ve started up a second, personal blog at <a href="http://www.simonoliver.com/blog/">www.simonoliver.com/blog/</a>.</p>
<p>This blog will stay focussed on HandCircus games and other projects, while my personal blog will be geared more towards commentary, thoughts, observations, and ideas.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.handcircus.com/2008/08/11/personal-blog/feed/</wfw:commentRss>
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		<item>
		<title>Rolando Update</title>
		<link>http://www.handcircus.com/2008/08/11/rolando-update/</link>
		<comments>http://www.handcircus.com/2008/08/11/rolando-update/#comments</comments>
		<pubDate>Mon, 11 Aug 2008 14:09:29 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Rolando]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=487</guid>
		<description><![CDATA[Big apologies for the lack of updates on Rolando. Things have been progressing really well - the world of Rolando has been populated by all manner of new additions - slime pits, cannons, piranhas, evil spiders, torches and much more. I do plan to cut another video soon, but in the meantime, here are a [...]]]></description>
			<content:encoded><![CDATA[<p>Big apologies for the lack of updates on <a href="http://www.rolandogame.com">Rolando</a>. Things have been progressing really well - the world of Rolando has been populated by all manner of new additions - slime pits, cannons, piranhas, evil spiders, torches and much more. I do plan to cut another video soon, but in the meantime, here are a few screenshots to whet your appetite!</p>
<p><a href='http://www.handcircus.com/wp-content/uploads/2008/08/level1_screenshot_b.png'><img src="http://www.handcircus.com/wp-content/uploads/2008/08/level1_screenshot_b-300x200.png" alt="" title="level1_screenshot_b" width="300" height="200" class="alignnone size-medium wp-image-488" /></a></p>
<p><a href='http://www.handcircus.com/wp-content/uploads/2008/08/level3_screenshot.png'><img src="http://www.handcircus.com/wp-content/uploads/2008/08/level3_screenshot-300x200.png" alt="" title="level3_screenshot" width="300" height="200" class="alignnone size-medium wp-image-489" /></a></p>
<p><a href='http://www.handcircus.com/wp-content/uploads/2008/08/level4_screenshot.png'><img src="http://www.handcircus.com/wp-content/uploads/2008/08/level4_screenshot-300x200.png" alt="" title="level4_screenshot" width="300" height="200" class="alignnone size-medium wp-image-490" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.handcircus.com/2008/08/11/rolando-update/feed/</wfw:commentRss>
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		<item>
		<title>Rolando trailer</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/</link>
		<comments>http://www.handcircus.com/2008/07/01/rolando-trailer/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 16:55:48 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Rolando]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=486</guid>
		<description><![CDATA[
Well the trailer for the Rolando site is now live. Go and take a look yourself and sign up for some Rolando news! The video is much better quality than the YouTube one above.
]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/rN8wGj1txvI&#038;hl=en"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/rN8wGj1txvI&#038;hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Well the trailer for the <a href="http://www.rolandogame.com/">Rolando</a> site is now live. Go and take a look yourself and sign up for some Rolando news! The video is much better quality than the YouTube one above.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.handcircus.com/2008/07/01/rolando-trailer/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Rolando</title>
		<link>http://www.handcircus.com/2008/06/28/rolando/</link>
		<comments>http://www.handcircus.com/2008/06/28/rolando/#comments</comments>
		<pubDate>Sat, 28 Jun 2008 13:18:17 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Rolando]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=485</guid>
		<description><![CDATA[ 

I&#8217;m currently knee-deep working on Rolando, the iPhone/iPod Touch game I&#8217;ve been toiling away at these past months, and the first official game from Handcircus. I&#8217;ve been having great fun creating it - it&#8217;s really coming together and the last few weeks have seen it blossom from prototypes and experiments to what feels like [...]]]></description>
			<content:encoded><![CDATA[<p> <a href='http://www.handcircus.com/wp-content/uploads/2008/06/rolando_screen_a.jpg'><img src="http://www.handcircus.com/wp-content/uploads/2008/06/rolando_screen_a-300x200.jpg" alt="" title="rolando_screen_a" width="300" height="200" class="aligncenter size-medium wp-image-483" /></a></p>
<p><a href='http://www.handcircus.com/wp-content/uploads/2008/06/rolando_screen_b.jpg'><img src="http://www.handcircus.com/wp-content/uploads/2008/06/rolando_screen_b-300x200.jpg" alt="" title="rolando_screen_b" width="300" height="200" class="aligncenter size-medium wp-image-484" /></a></p>
<p>I&#8217;m currently knee-deep working on Rolando, the iPhone/iPod Touch game I&#8217;ve been toiling away at these past months, and the first official game from Handcircus. I&#8217;ve been having great fun creating it - it&#8217;s really coming together and the last few weeks have seen it blossom from prototypes and experiments to what feels like a proper game. Despite my best efforts, this one won&#8217;t be ready for the launch of the App Store but it will be ready soon - at some point over the summer (hopefully late July/early August).</p>
<p>I&#8217;m just finishing off a trailer, which I hope to put online today/tomorrow. Look, read and see at the <a href="http://www.rolandogame.com/">Official Rolando site</a>. In the meantime, theres a couple of screenshots above!</p>
<p>Also, this month you can take a bit of a peek at Rolando in <a href="http://www.next-gen.biz/index.php?option=com_content&#038;task=blogsection&#038;id=11&#038;Itemid=51">Edge magazine</a>.</p>
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			<wfw:commentRss>http://www.handcircus.com/2008/06/28/rolando/feed/</wfw:commentRss>
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		<item>
		<title>WWDC, 3G iPhone and the App Store</title>
		<link>http://www.handcircus.com/2008/06/09/wwdc-3g-iphone-and-the-app-store/</link>
		<comments>http://www.handcircus.com/2008/06/09/wwdc-3g-iphone-and-the-app-store/#comments</comments>
		<pubDate>Mon, 09 Jun 2008 21:40:45 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=480</guid>
		<description><![CDATA[Lots of news coming out of WWDC, Apple&#8217;s big developer event. Biggest of all is probably the announcement of the 3G iPhone - still the same power and graphics capability but now with 3G for data, and GPS reception. Location-based games here we come!
Also, there were updates on a few games, such as a new [...]]]></description>
			<content:encoded><![CDATA[<p>Lots of news coming out of WWDC, Apple&#8217;s big developer event. Biggest of all is probably the announcement of the 3G iPhone - still the same power and graphics capability but now with 3G for data, and GPS reception. Location-based games here we come!</p>
<p>Also, there were updates on a few games, such as a new Super Monkey Ball demo (looking very slick):</p>
<p><object width="335" height="360"><param name="movie" value="http://www.cnet.com/av/video/flv/newPlayers/universal.swf" /><param name="wmode" value="transparent" /><param name="allowFullScreen" value="true" /><param name="FlashVars" value="playerType=embedded&#038;value=50002566" /><embed src="http://www.cnet.com/av/video/flv/newPlayers/universal.swf" type="application/x-shockwave-flash" wmode="transparent" width="335" height="360" allowFullScreen="true" FlashVars="playerType=embedded&#038;value=50002566" /></object></p>
<p>There were also some new game announcements from <a href="http://www.digital-legends.com/index2.htm">Digital Legends</a> and <a href="http://www.pangeasoft.net/index2.html">Pangea Software</a>.</p>
<p><a href='http://www.handcircus.com/wp-content/uploads/2008/06/wwdc-keynote_119.jpg'><img src="http://www.handcircus.com/wp-content/uploads/2008/06/wwdc-keynote_119.jpg" alt="" title="wwdc-keynote_119" width="500" height="333" class="alignnone size-full wp-image-481" /></a></p>
<p>Lots more screenshots on <a href="http://www.engadget.com/2008/06/09/steve-jobs-keynote-live-from-wwdc-2008/">Engadgets coverage</a>.</p>
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			<wfw:commentRss>http://www.handcircus.com/2008/06/09/wwdc-3g-iphone-and-the-app-store/feed/</wfw:commentRss>
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		<item>
		<title>This Happened Talk</title>
		<link>http://www.handcircus.com/2008/05/25/this-happened-talk/</link>
		<comments>http://www.handcircus.com/2008/05/25/this-happened-talk/#comments</comments>
		<pubDate>Sun, 25 May 2008 09:22:30 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Rolando]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=478</guid>
		<description><![CDATA[
I&#8217;ve been plugging away at my iPhone/iPod touch game for a little while now, and now have the chance to do a little sharing. I&#8217;ll be doing a short presentation at the next This Happened on Tuesday 3rd June. I&#8217;m going to do my best to tip-toe about the various SDK agreements to talk a [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.handcircus.com/wp-content/uploads/2008/05/rolando_pic_small.jpg'><img src="http://www.handcircus.com/wp-content/uploads/2008/05/rolando_pic_small.jpg" alt="" title="rolando_pic_small" width="450" height="200" class="aligncenter size-full wp-image-479" /></a></p>
<p>I&#8217;ve been plugging away at my iPhone/iPod touch game for a little while now, and now have the chance to do a little sharing. I&#8217;ll be doing a short presentation at the next <a href="http://www.thishappened.org/forthcoming/">This Happened</a> on Tuesday 3rd June. I&#8217;m going to do my best to tip-toe about the various SDK agreements to talk a little about my upcoming game called <a href="http://www.rolandogame.com">Rolando</a>, and in more general some of the peculiarities of designing for a multi-touch button-less device.</p>
<p>Once again, apologies for the lack of updates but its been busy times once more. I&#8217;ve been working with Milo again on a fun new painting-drawing tool/game for CBeebies, working on updates for Bountee&#8217;s growth into <a href="http://www.mysoti.com/">MySoti</a>, iPhone game as mentioned, as well as ploughing considerable time into the breathtaking GTA 4. Anyone else got to the Patrick McCreary mission thats all got a bit Michael Mann?</p>
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			<wfw:commentRss>http://www.handcircus.com/2008/05/25/this-happened-talk/feed/</wfw:commentRss>
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		<item>
		<title>Mirror&#8217;s Edge - First Person Parkour</title>
		<link>http://www.handcircus.com/2008/05/07/mirrors-edge-first-person-parkour/</link>
		<comments>http://www.handcircus.com/2008/05/07/mirrors-edge-first-person-parkour/#comments</comments>
		<pubDate>Wed, 07 May 2008 07:06:35 +0000</pubDate>
		<dc:creator>handcircus</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.handcircus.com/?p=477</guid>
		<description><![CDATA[
Theres finally some video of this in action after a lot of buzz and very positive hands-on previews.  Applying a first person perspective to the kind of maneuverability normally considered the reserve of third person games, it really does look like it could transform the experience. The weight of movement and interaction with the [...]]]></description>
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<p>Theres finally some video of this in action after a lot of buzz and very positive hands-on previews.  Applying a first person perspective to the kind of maneuverability normally considered the reserve of third person games, it really does look like it could transform the experience. The weight of movement and interaction with the environment are a step forward from the current FPS pinnacle.</p>
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