We’re excited to present the launch trailer for Okabu, our brand new title coming to PlayStation 3 (via PlayStation Network in 2011).
Okabu follows the adventures of Kumulo, Nimbe and the cloud-flying heroes as they battle to save their people and their world from the industrialized threat of the Doza. The world of Okabu is a hyper-tactile toybox filled with a huge number of puzzles, playthings, adorable creatures and devious machines –all spread across an epic co-op campaign.
With the Indie Games Arcade hitting London on the 1st-3rd October (at the Eurogamer Expo) we were delighted to have the opportunity to take part in the show and to be able to show Okabu to the world and get valuable feedback from all the players visiting the show. As can so often happen with Indie Games development, we’ve had a bit of a setback – over the last few weeks we came to realise that we needed to make some very significant changes to our engine to hit the levels of performance that we were looking for, and so made the decision to perform major heart surgery on Okabu. We’ve been rapidly trying to get it up to peak physical condition in time to show at the IGA, but sadly it looks like its not going to reach the quality level that the IGA deserves in time. As a result we’ve had to make the very difficult to not show Okabu.
We’re hugely grateful to David Hayward and PixelLab/Mudlark for giving us the opportunity and organising the IGA, providing great support for indies and UK and beyond. We’ve very sorry to have to pull out of the show, but look forward to attending and checking out all of the awesome indie titles on display.
Help the creators of Rolando with our next game. Join the small team in our central London studio to help create our forthcoming downloadable console title, Okabu. Using our in-house tools, you will help craft a hyper-tactile toybox world filled with a huge number of puzzles, playthings, adorable creatures and devious machines.
In addition to level design, you will contribute to the overall design of Okabu, suggest new gameplay features, help with user testing, and being a small team probably all manner of other things.
We’d consider the position on either a contract of permanent basis. Passion for creating great games a must! We’d love to hear from you – drop us an mail at firstname.lastname@example.org.
We are delighted to have moved our online selves into this brand new home, and are busy unpacking after the amazing decoration, design, architecture and construction efforts of Pete, Daniel and Mikko. Its going to serve us well for delivering all HandCircus news, screens, trailers, and videos of cute animals doing unexpected things that we find on the internet.
For the last nine months we’ve been busy working on our new game Okabu, building a brand new world, and creating all manner of exotic characters, creatures and contraptions to fill it with. It’s been a more ambitious undertaking than our previous games, but we’re really excited with how its been progressing and can’t wait to show it off a little later this year. For more information, keep an eye on this blog and on our Twitter Feed.
There’s already a few clues dotted around the site – take a look at the big image at the top and you might see a few characters you don’t recognise!
Our first game, Rolando, launched on the App Store exactly a year ago today. Its been an incredible year for us – the reception to Rolando (and Rolando 2) has been really overwhelming! From being featured in the Apple TV adverts and getting a “9″ in Edge magazine, to the many messages and fun Rolando drawings/ collages/ cakes/ toys that players have sent through – it really has been a dream come true. We’d love to say a huge thankyou to everyone that bought the game and supported us! You guys rock, and we hope that in 2010 we can serve up several helpings of fun with our new game, Okabu, and with new adventures in the Kingdom of Rolando.
As a small token of appreciation, we have a new Rolando 2 iPhone wallpaper for you to download. We hope you all have a great festive period and a very happy new year.
Rolando 2 is now available in the App Store! A huge thankyou to Mikko Walamies, Matt Roberts, Chris Plummer, Joe Allen, Andrew Hynek, Micah Wright, Mr Scruff, Matt Bell and everyone else that worked so hard to bring the Isle of Fontanis to life.
To celebrate the impending release of Rolando 2, we’re pleased to release the first in a series of iPhone wallpapers! Click the thumbnail, then on Mobile Safari, press and hold the image and choose “Save Image”. Then you can select it from the “Photos” App. Enjoy!
Check out the Rolando 2 : Quest for the Golden Orchid website at rolando2.ngmoco.com, and come back every Monday as we reveal all of the new characters, environments and gameplay for the sequel, coming to iPhone and iPod touch this summer!