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	<title>Comments on: Rolando trailer</title>
	<atom:link href="http://www.handcircus.com/2008/07/01/rolando-trailer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.handcircus.com/2008/07/01/rolando-trailer/</link>
	<description>Game Design and Interaction Design</description>
	<pubDate>Sun, 23 Nov 2008 16:30:47 +0000</pubDate>
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		<item>
		<title>By: boyo</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-65551</link>
		<dc:creator>boyo</dc:creator>
		<pubDate>Mon, 15 Sep 2008 22:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-65551</guid>
		<description>Dude, you need to get on that Rolando game, and stop fucking around with this bullshit! I’m serious!</description>
		<content:encoded><![CDATA[<p>Dude, you need to get on that Rolando game, and stop fucking around with this bullshit! I’m serious!</p>
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		<title>By: James</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-63254</link>
		<dc:creator>James</dc:creator>
		<pubDate>Mon, 01 Sep 2008 19:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-63254</guid>
		<description>This looks fantastic. Reminds we of Little Big Planet in some of its gameplay and cuteness but its different altogether if that makes any sense.

Cant wait till it comes out. Looks to be damn sight more value than Krash Bandicoot.</description>
		<content:encoded><![CDATA[<p>This looks fantastic. Reminds we of Little Big Planet in some of its gameplay and cuteness but its different altogether if that makes any sense.</p>
<p>Cant wait till it comes out. Looks to be damn sight more value than Krash Bandicoot.</p>
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		<title>By: Jack</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-60449</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Sun, 10 Aug 2008 23:03:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-60449</guid>
		<description>Hi, I've been following this game for ages and I was wondering if you had a release date nailed down yet.

Also I'm quite interested in getting into making games in future and was just wondering where you think the best place is to start, and if you could reccomend anything that I should learn or any resources that you found helpful when you were learning.

Cheers.</description>
		<content:encoded><![CDATA[<p>Hi, I&#8217;ve been following this game for ages and I was wondering if you had a release date nailed down yet.</p>
<p>Also I&#8217;m quite interested in getting into making games in future and was just wondering where you think the best place is to start, and if you could reccomend anything that I should learn or any resources that you found helpful when you were learning.</p>
<p>Cheers.</p>
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		<title>By: Tony5</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-60284</link>
		<dc:creator>Tony5</dc:creator>
		<pubDate>Sat, 09 Aug 2008 22:28:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-60284</guid>
		<description>when release Rolando????</description>
		<content:encoded><![CDATA[<p>when release Rolando????</p>
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		<title>By: Matt McCarty</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-59809</link>
		<dc:creator>Matt McCarty</dc:creator>
		<pubDate>Wed, 06 Aug 2008 01:31:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-59809</guid>
		<description>When can we expect more information on the game?

Also a release date?</description>
		<content:encoded><![CDATA[<p>When can we expect more information on the game?</p>
<p>Also a release date?</p>
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	<item>
		<title>By: Lapixx</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-59345</link>
		<dc:creator>Lapixx</dc:creator>
		<pubDate>Sun, 03 Aug 2008 09:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-59345</guid>
		<description>I'm looking forward to this game too. The graphics look nice and do remind me (and everyone else :p) to LocoRoco, but you can see the differences in gameplay in the teaser video. Not using the accellerometer every second is a good choose, you often want to be able to move/tilt the device a bit without moving the 'units'.

I assume the game is almost completed and I'll directly buy it when it comes to the appstore. ;)</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking forward to this game too. The graphics look nice and do remind me (and everyone else :p) to LocoRoco, but you can see the differences in gameplay in the teaser video. Not using the accellerometer every second is a good choose, you often want to be able to move/tilt the device a bit without moving the &#8216;units&#8217;.</p>
<p>I assume the game is almost completed and I&#8217;ll directly buy it when it comes to the appstore. <img src='http://www.handcircus.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: Gilbert</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-58851</link>
		<dc:creator>Gilbert</dc:creator>
		<pubDate>Fri, 01 Aug 2008 03:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-58851</guid>
		<description>When can we possibly expect this game?  I have been anxiously waiting for this game since I heard of it like a month ago.  When can we expect status updates?</description>
		<content:encoded><![CDATA[<p>When can we possibly expect this game?  I have been anxiously waiting for this game since I heard of it like a month ago.  When can we expect status updates?</p>
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		<title>By: motech</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-58772</link>
		<dc:creator>motech</dc:creator>
		<pubDate>Thu, 31 Jul 2008 17:44:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-58772</guid>
		<description>im very excited for this game, 
i check back every week to see any updates .. 

when will theis be coming out ?
: )</description>
		<content:encoded><![CDATA[<p>im very excited for this game,<br />
i check back every week to see any updates .. </p>
<p>when will theis be coming out ?<br />
: )</p>
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	<item>
		<title>By: handcircus</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-58595</link>
		<dc:creator>handcircus</dc:creator>
		<pubDate>Wed, 30 Jul 2008 10:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-58595</guid>
		<description>Hey MrCaptainEvil,

Obviously opinion is a subjective thing, but (in my opinion) the mechanics are very different to LocoRoco. LocoRoco's mechanics are pleasingly simple - tilt world left, tilt world right, jump and split up/rejoin. Rolandos mechanics (and I can understand that there isn't enough time to pick up on these in the short trailer) allow you to pan around the entire level, selecting and controlling individual Rolando or groups, and issuing them commands (ala Lemmings, MvsDK2). You can also directly manipulate level elements by dragging, sliding, rotating, pressing buttons and much more. Some of the bonus levels do just allow you to rotate the level using the accelerometer - the closest to this is most likely Cameltry on the SNES.

Anyway, thanks for your interest in the game, hopefully the next trailer will show this in more detail :)

Simon</description>
		<content:encoded><![CDATA[<p>Hey MrCaptainEvil,</p>
<p>Obviously opinion is a subjective thing, but (in my opinion) the mechanics are very different to LocoRoco. LocoRoco&#8217;s mechanics are pleasingly simple - tilt world left, tilt world right, jump and split up/rejoin. Rolandos mechanics (and I can understand that there isn&#8217;t enough time to pick up on these in the short trailer) allow you to pan around the entire level, selecting and controlling individual Rolando or groups, and issuing them commands (ala Lemmings, MvsDK2). You can also directly manipulate level elements by dragging, sliding, rotating, pressing buttons and much more. Some of the bonus levels do just allow you to rotate the level using the accelerometer - the closest to this is most likely Cameltry on the SNES.</p>
<p>Anyway, thanks for your interest in the game, hopefully the next trailer will show this in more detail <img src='http://www.handcircus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Simon</p>
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	<item>
		<title>By: MrCaptainEvil</title>
		<link>http://www.handcircus.com/2008/07/01/rolando-trailer/#comment-58589</link>
		<dc:creator>MrCaptainEvil</dc:creator>
		<pubDate>Wed, 30 Jul 2008 10:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.handcircus.com/?p=486#comment-58589</guid>
		<description>I'm looking forward to this but your attempts to describe it as anything other than a Loco Roco clone are, im afraid, falling on deaf ears. I understand that the first few generations of iphone apps will be me-too copies of existing games, hence the speed of delivery, but visual plagiarism is as devious as game mechanic plagiarism.

The illustrations look great but coupled with the motion, the mechanics, and the general 'theme' of the trailer it all becomes a little uncomfortable.

Still, amazing work for cramming it onto an iphone.</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking forward to this but your attempts to describe it as anything other than a Loco Roco clone are, im afraid, falling on deaf ears. I understand that the first few generations of iphone apps will be me-too copies of existing games, hence the speed of delivery, but visual plagiarism is as devious as game mechanic plagiarism.</p>
<p>The illustrations look great but coupled with the motion, the mechanics, and the general &#8216;theme&#8217; of the trailer it all becomes a little uncomfortable.</p>
<p>Still, amazing work for cramming it onto an iphone.</p>
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