handcircus

Archive for June, 2008

Rolando

Saturday, June 28th, 2008

I’m currently knee-deep working on Rolando, the iPhone/iPod Touch game I’ve been toiling away at these past months, and the first official game from Handcircus. I’ve been having great fun creating it - it’s really coming together and the last few weeks have seen it blossom from prototypes and experiments to what feels like a proper game. Despite my best efforts, this one won’t be ready for the launch of the App Store but it will be ready soon - at some point over the summer (hopefully late July/early August).

I’m just finishing off a trailer, which I hope to put online today/tomorrow. Look, read and see at the Official Rolando site. In the meantime, theres a couple of screenshots above!

Also, this month you can take a bit of a peek at Rolando in Edge magazine.

WWDC, 3G iPhone and the App Store

Monday, June 9th, 2008

Lots of news coming out of WWDC, Apple’s big developer event. Biggest of all is probably the announcement of the 3G iPhone - still the same power and graphics capability but now with 3G for data, and GPS reception. Location-based games here we come!

Also, there were updates on a few games, such as a new Super Monkey Ball demo (looking very slick):

There were also some new game announcements from Digital Legends and Pangea Software.

Lots more screenshots on Engadgets coverage.