Demo Scene
Nice little supplement in EDGE this month - basically a promotional supplement to attract devs to game development in the Nordic region, it also came with a little article on the origins of the demo scene, and a few recent examples. Heres a couple of the best:
Lifeforce by Andromeda Software Development
Very, very, impressive. Insanely long demo featuring god knows how many different algorithmic masterpieces. Without a doubt a bit cheesy, but looking at what it must be doing beneath the surface and how its generating its imagery, its extremely accomplished.
Antifact by Loose Ninja
Everyone loves a bit of Mondrian. But a Mondrian renderer set to glitch techno? Adorable huh?
3 Comments
handcircus on October 31st, 2007
Wow, good read. Man that guy seem to know every visual algorithm trick in the book, the amount of systems hes implementing. Bizarre that hes using so many 3D packages - bit confused there. Max, blender and Wings3D?!


Mr.doob on October 30th, 2007
If you wanna read the making of Lifeforce:
http://www.bitfellas.org/e107_plugins/content/content.php?content.423