Demo Scene

Nice little supplement in EDGE this month - basically a promotional supplement to attract devs to game development in the Nordic region, it also came with a little article on the origins of the demo scene, and a few recent examples. Heres a couple of the best:

Screenshot-pouet.jpgLifeforce by Andromeda Software Development
Very, very, impressive. Insanely long demo featuring god knows how many different algorithmic masterpieces. Without a doubt a bit cheesy, but looking at what it must be doing beneath the surface and how its generating its imagery, its extremely accomplished.

anitfact.jpgAntifact by Loose Ninja
Everyone loves a bit of Mondrian. But a Mondrian renderer set to glitch techno? Adorable huh?

3 Comments

Mr.doob  on October 30th, 2007

If you wanna read the making of Lifeforce:
http://www.bitfellas.org/e107_plugins/content/content.php?content.423

handcircus  on October 31st, 2007

Wow, good read. Man that guy seem to know every visual algorithm trick in the book, the amount of systems hes implementing. Bizarre that hes using so many 3D packages - bit confused there. Max, blender and Wings3D?!

blackpawn  on November 1st, 2007


Leave a Comment