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	<title>Comments on: Armadillo run</title>
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	<description>Game Design and Interaction Design</description>
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		<title>By: handcircus &#187; Blog Archive &#187; Flash roundup</title>
		<link>http://www.handcircus.com/2006/05/18/armadillo-run/comment-page-1/#comment-490</link>
		<dc:creator>handcircus &#187; Blog Archive &#187; Flash roundup</dc:creator>
		<pubDate>Thu, 23 Nov 2006 10:18:58 +0000</pubDate>
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		<description>[...] Created by Keith &#8220;bit-101&#8243; Peters, this Physics-centric game reminds me a little of Armadillo run. Each challenge provides you with a specific goal and a construction kit of various objects which can be joined-together and placed on the &#8220;Playmat&#8221;. I&#8217;m not a fan of it visually - the visual area is tiny and the graphics are unpleasant - and I&#8217;m not sure why the goals are not displayed during the construction phase - but its definitely an interesting and engaging online game. [...]</description>
		<content:encoded><![CDATA[<p>[...] Created by Keith &#8220;bit-101&#8243; Peters, this Physics-centric game reminds me a little of Armadillo run. Each challenge provides you with a specific goal and a construction kit of various objects which can be joined-together and placed on the &#8220;Playmat&#8221;. I&#8217;m not a fan of it visually &#8211; the visual area is tiny and the graphics are unpleasant &#8211; and I&#8217;m not sure why the goals are not displayed during the construction phase &#8211; but its definitely an interesting and engaging online game. [...]</p>
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